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Hamurabi, Pseudo Coding, Part Two

The first thing we need to do is make a small correction to the previous post on pseudo coding this project.  I reversed the order of the land steps and they should be:   Handle land purchase, if any. Handle land

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Programming Languages for the Apple //c

On my Apple //c, I have written programs using Applesoft, Zbasic, and Kyan Pascal.  I don’t recall ever using Integer basic.  I have dabbled with assembler enough to know my mind does not work at that level. I’ve tried out

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Hamurabi, ZBasic from Applesoft, Part Two

I went back and looked at the file sizes of both the Applesoft and Zbasic from Applesoft versions of Hamurabi. The Applesoft version was 8 blocks on the diskette.  Add to that 32 blocks for PRODOS and 21 blocks for

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Hamurabi, ZBasic from Applesoft

I thought I would try to load the Applesoft version of Hamurabi into ZBasic. In the PRODos index to the ZBasic manual there is a section on just this subject.  It says to use a procedure like we used to

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Hamurabi, Pseudo Coding

Today, I’m going to start with my version of pseudo coding.  I usually just right up a rough outline of the program and the start breaking up each part. First we display some sort of program identification, like maybe the

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Old Computer Books, Pascal

This afternoon my two Pascal Books came in.  They came in packed in one of those plastic bag type sealed envelope making you wonder what kind of shape they were going to be in.  They were in fine shape. Pascal

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Hamurabi, Applesoft

So after doing yesterday’s post, I thought a little more about doing Hamurabi in Applesoft.  I decided it would make sense to do as a base line. It took about an hour and a half of one handed hunt and

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Hamurabi Pseudo Coding

I didn’t work on Hamurabi today, so I won’t be writing about that.  In fact, I won’t be writing any actual code for it until the books on Pascal come in. I will be starting on some pseudo code.  When

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Pascal Project, Part Two

In the first part of the post, I told you about starting this project.  I have Kyan Pascal set up and running.  I picked out my program, Hamurabi.  Then I did my Hamurabi, Hello World program. I got screen captures

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Pascal Project

I found the perfect starter project to translate to Kyan Pascal.  In Creative Computing’s Basic Computer Games there is a game starting on page 78, called Hamurabi. The features of Hamurabi, that make it useful to this project is the

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