Monthly Archives: June 2014

Flapple Bird – Memory?

I went to the Flapple Apple github website and downloaded the latest version.  I moved a copy through ADTPro to my Apple //c and tried that again today. I was thinking after the last post that maybe I was having

Posted in Apple //c, Games Tagged with: , ,

Flapple Bird – Retry Again

In my last post, I went back to ADTPro 1.2.8, downloaded Flapple Bird and tried running it, only to have it lock up. Since that didn’t work, I downloaded ADTPro 2.0.0 and redownloaded Flapple Bird.  That didn’t work either. With that

Posted in Apple //c, Apple IIe, Games Tagged with: , ,

Flapple Bird – Retry

The last time I had a chance to try Flapple Bird, I downloaded it using ADTPro 2.0.0 both in the 140 K image and the 800 K image and both images would boot ProDOS 8 v1.8 and stop at the

Posted in Apple //c, Apple IIe, Games Tagged with: , ,

Flapple Bird

I’ve seen several postings announcing Flapple Bird, an arcade style game for the Apple II.  I looked at the posted video and was intrigued. I downloaded it to my Linux laptop and tried it in AppleWin and liked it.  I

Posted in Apple //c, Apple IIe, Emulation, Games Tagged with: , , , , ,

vintage.excited-geek

I’ve spent the last few days working on a Macintosh project and starting a new blog and website. The project involved my attempt to upgrade the memory in my Macintosh SE.  It has 2MB and I was going to upgrade

Posted in Macintosh Tagged with: ,