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Hamurabi Pseudo Coding

I didn’t work on Hamurabi today, so I won’t be writing about that.  In fact, I won’t be writing any actual code for it until the books on Pascal come in. I will be starting on some pseudo code.  When

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Pascal Project, Part Two

In the first part of the post, I told you about starting this project.  I have Kyan Pascal set up and running.  I picked out my program, Hamurabi.  Then I did my Hamurabi, Hello World program. I got screen captures

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Pascal Project

I found the perfect starter project to translate to Kyan Pascal.  In Creative Computing’s Basic Computer Games there is a game starting on page 78, called Hamurabi. The features of Hamurabi, that make it useful to this project is the

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Pascal

When I was first interested in Pascal for the Apple II, my major concern was probably money.  If I remember correctly you had two choices for Pascal; Apple Pascal and Kyan Pascal.  Apple Pascal at the time was considerably more

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Interactive Fiction

One of the projects that I’ve had an interest in is interactive fiction, text adventures.  In the past I’ve wanted to find a suitable location for an adventure.  I wanted to use a real location, but one that no longer

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Writing on a Schedule and Future Projects.

When I first started this,  I’d forgotten how hard it is to write on a schedule.  Its been more than thirty years since school and it comes back to me.  So, now I have a daily challange to myself.  Write

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