On my Apple //c, I have written programs using Applesoft, Zbasic, and Kyan Pascal. I don’t recall ever using Integer basic. I have dabbled with assembler enough to know my mind does not work at that level.
I’ve tried out the Logo language.
Recently, I have been looking at programming languages for the Apple //c in addition to those listed above. I have come across the Aztec c compiler, but haven’t had a chance to use it yet.
I would be interested to hear from those of you who program. What do you write and what do you use?
I can muddle along in the first three. I think Applesoft source code tends to be ugly to look at in general. Zbasic is slightly better. Best of the three, for readability would be the Pascal source code.

I am in the process of trying to learn 6502 assembly language to program the Apple II. I would really like to write some games in the future but I have much more to learn before that becomes a reality 🙂
I’m working now in just 6502 assembly language and machine language. I’m using the Big-Mac assembler for assembly, and hex entry using the Monitor for machine language.
As someone who is still learning 6502 assembly language for the Apple II, I am interested in your choice of assembler. Why did you choose Big-Mac over other assemblers? Is Big-Mac an earlier version of Merlin?
Yes Big-Mac is Mr. Bredon’s first assembler before Merlin. Why use it? Well I find it simple enough to work and It was the first assembler I used, so that’s why. I also have ORCA/M and Merlin Pro.
That makes perfect sense. Thanks for the follow up.